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Trey brooks
I'm a creative and hard-working writer with plentiful experience in screenwriting, game writing, editing, and narrative design. Particularly experienced in expansive world-building, snappy dialogue, and vivid descriptions, I am always looking to bring my passion for writing to more ambitious projects.
Featured projects
Writer/Artist/Designer - Our Girl (Twine Game) - A point-and-click horror game. The story centers around a photographer who must escape a mall that is haunted by a camera-faced monster.
Writer/Artist/Designer - Ghostly Beans Café 2 (Twine Game) - An interactive fiction game centering around a sarcastic barista who serves coffee to a diverse and colorful cast of friendly ghosts.
Writer - Last Match (6 Page Sample) - A feature sci-fi screenplay following a department store worker who falls in love with an AI android. It was a second rounder in the 2023 Austin Film Festival script competition.
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Some background
I determined how I want to spend the rest of my life in my fourth-grade English class.While many of my memories of elementary school are hazy, this one is crystal clear. Our assignment was to write fictional short stories and get feedback from our classmates about them, and I decided to write one about a superhero with the power to control electricity. I finished my story and showed it to one of my friends, and he loved it. It was around then that I realized that I wanted to be a writer. With the support of my friends, family, and English teachers, I've been writing newer and better stories ever since.I graduated from the University of Texas at Austin with a B.S. in Radio-Television-Film. As a screenwriter, I've completed 10 full-length feature scripts, a pilot, and several shorts. I've also done plenty of game writing, both as an independent creator of interactive Twine games and as a writer on Fallout: Miami. I currently write for the app MeChat: Love Secrets and the website Cheddar.TV.
Work
A portfolio of my work consisting of games, scripts, and other various articles and projects I've worked on.
Games
Our Girl: A Twine game that features point-and-click horror gameplay. Olivia is trying to escape a mall, but she must escape a camera-faced monster that threatens her fragile mental state.
Ghostly Beans Café 2: A sequel to my first Twine game with a new story, new characters, and five unique endings. It features many more passages than the original and expands on the characters and story in a big way.
Ghostly Beans Café: A Twine game that follows a barista who serves coffee to ghosts in a cozy café. It features branching dialogue and multiple endings. The writing, programming, and art for this game was all done by me over the course of a month.
Teddy's Weapon Shack: A brief Twine demo made to showcase my ability to write weapon descriptions and create a lively and whimsical NPC.
Fallout Miami: A W.I.P. Fallout 4 mod that I've written barks, designed quests, and created numerous lines of dialogue for.
Screenplays (Click Titles for Samples)
Last Match (105 Pg. Feature): A jaded department store worker attempts to find love when she signs up for an experimental dating service that assigns her to an artificially intelligent android that looks just like her.
Pink Delight (62 Pg. Pilot): A down on his luck ex-lab rat, who is addicted to an experimental psychedelic that causes him to hallucinate a mysterious woman, attempts to sell his remaining supply of the drug to escape a dangerous futuristic city.
What's Next (10 Pg. Short Film Script): After dying, a man finds himself in a strange, pristine facility in which he must decide whether or not to move on.
Elevator Exercise (5 Page Writing Sample): An exercise that I completed and workshopped in The Narrative Department's Game Writing Masterclass I. It features three video game characters from wildly different universes meeting in an elevator.
Other Credits
Cheddar.TV: Currently writing news and feature articles for the gaming website Cheddar.tv.
MeChat: Currently writing choose your own adventure-style stories for the mobile app MeChat - Love Secrets.
Screen Rant: A collection of the video game feature articles I wrote during my time at Screen Rant.
GameToons: One of several short videos I wrote for GameToons during my time at NewScape.
Resume
Contact
Please reach out if you require an experienced and prolific writer, narrative designer, or editor. Also, shoot me an email if you'd like more samples of my work!