
I'm a creative and hard-working writer with plentiful experience in screenwriting, game writing, editing, and narrative design. Particularly experienced in expansive world-building, snappy dialogue, and vivid descriptions, I am always looking to bring my passion for writing to more ambitious projects.
Featured projects

Television Pilot Screenplay: "Kate and Charlotte's Creepy Cribs" (2025) - A sitcom pilot that follows a jaded home makeover who must renovate the house of a quirky and eccentric witch. It placed as a second rounder in the 2025 Austin Film Festival.

Short Story:
"Last Finger" (2025) - Published in In a Flash Vol. III, "Last Finger" is a horror story about a tortured artist who applies to a selective academy.

Point-And-Click Game: "Our Girl" (2024) -
A point-and-click horror game that I illustrated, wrote, and programmed. The story centers around a photographer who must escape a mall that is haunted by a camera-faced monstrosity.

Some background
I determined how I want to spend the rest of my life in my fourth-grade English class.While many of my memories of elementary school are hazy, this one is crystal clear. Our assignment was to write fictional short stories and get feedback from our classmates about them, and I decided to write one about a superhero with the power to control electricity. I finished my story and showed it to one of my friends, and he loved it. It was around then that I realized that I wanted to be a writer. With the support of my friends, family, and English teachers, I've been writing newer and better stories ever since.I graduated from the University of Texas at Austin with a B.S. in Radio-Television-Film. As a screenwriter, I've completed 10 full-length feature scripts, two pilots, and several shorts. I've also done plenty of game writing, both as an independent creator of interactive Twine games and as a writer on Fallout: Miami. I recently wrote for the app MeChat: Love Secrets and the website Cheddar.TV.
Work
A portfolio of my work consisting of games, writing, and other various projects I've worked on.
Games

Backstabbing Book Club (2025): A Skyrim quest that I wrote, designed, and implemented from start to finish. It follows a murder mystery surrounding a book club filled with unusual characters.

Our Girl (2024): A Twine game that features point-and-click horror gameplay. Olivia is trying to escape a mall, but she must escape a camera-faced monster that threatens her fragile mental state.

Ghostly Beans Café 2 (2023): A sequel to my first Twine game with a new story, new characters, and five unique endings. It features many more passages than the original and expands on the characters and story in a big way.

Ghostly Beans Café (2023): A Twine game that follows a barista who serves coffee to ghosts in a cozy café. It features branching dialogue and multiple endings. The writing, programming, and art for this game was all done by me over the course of a month.
Writing (Click Images for Samples)

"Last Finger" (2025) (Short Story) - Published in In a Flash Vol. III, "Last Finger" is a horror story about a tortured artist who applies to a selective academy.

"Gardenmancer" (2025) (Narrative Design Document): A brief narrative design document that outlines the story of a Match-3 game designed around a mystical world of gardening sorcerers.

"Kate and Charlotte's Creepy Cribs" (2025) (32 Pg. Pilot Teleplay) - A sitcom pilot that follows a jaded home makeover who must renovate the house of a quirky and eccentric witch. It placed as a second rounder in the 2025 Austin Film Festival.

"Last Match" (2023) (105 Pg. Feature Screenplay): A jaded department store worker attempts to find love when she signs up for an experimental dating service that assigns her to an artificially intelligent android that looks just like her.
Other Credits

Ghost Hotel (2025): A demo for a visual novel that I worked on alongside a talented team of artists, programmers, and sound designers. The story revolves around a hotel desk worker who must sort eccentric ghosts into their correct rooms at a magical hotel.

MeChat (2024-2025): Plotted and wrote choose your own adventure-style stories for the mobile app MeChat - Love Secrets.

Cheddar.TV (2024-2045: Wrote news and feature articles for the gaming website Cheddar.tv.

Screen Rant (2021): A collection of the video game feature articles I wrote during my time at Screen Rant.

GameToons (2021): One of several short videos I wrote for GameToons during my time at NewScape.

Fallout Miami (2020-2023): A W.I.P. Fallout 4 mod that I've written barks, designed quests, and created numerous lines of dialogue for.
Resume
Contact
Please reach out if you require an experienced and prolific writer, narrative designer, or editor. Also, shoot me an email if you'd like more samples of my work!
The Backstabbing Bookclub
I created this quest in the Skyrim Creation Kit over the course of a month. From it, I learned numerous lessons about programming in a new language (Papyrus), pacing a story properly, and designing a compelling narrative. The full quest is viewable above, and there are links to several design documents that acted as my guiding lights below.